Environment Art

The Outsider

Colaborators:
Tools:
Pixologic Zbrush
Substance 3D Sampler
Substance 3D Painter
Dimension
Photogrammetry
Creative Fields:
3D Art
Character Design
Year:
2020
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The Outsider
Colaborators:
Tools:
Pixologic Zbrush
Substance 3D Sampler
Substance 3D Painter
Dimension
Photogrammetry
Creative Fields:
3D Art
Character Design
Years:
2020

Attempt to create a realistic nature scene. All the plants have been modeled in Maya and using photogrammetry (with some touch-ups in Substance Painter). Leaf textures captured a few years ago and now converted into PBR materials using Substance 3D Sampler. The scene layout, light and rendering done in Substance 3D Stager.